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SS4FlameAlchemist

160 Game Reviews

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nice.

Not too difficult, not too easy. Right where it should be. Very nice. For the most part, it seemed everything worked right. There was a few parts where I died for absolutely no reason. Never figured that one out. At least it only happened twice, and didn't screw up my game. I love the idea, but I think more enemies should have been destructable. Like the floating eyes and the mines. Those seemed to get annoying fast. Anyway, yeah. Quite a fine idea there. Love how it turned out.

no...

the system is horrible. What is with this site always making their games impossible to beat. Do you not want anyone to beat the game. Anyway, the movement system is glitched and basically ruins the gameplay. firing is extremely buggy, and most of the time isn't worth anything. Overall... It's a crappy game with crappy controls and lots of lagging and bugs. Not my definition of a fun time.

cool...

It has my favorite customs on there for the most part. I love how you put in Super Saiyan and SS3 hair. Nice job man. make more with more costumes and clothes, and maybe something to change the color of the hair and clothes or something. it's the only thing I can think of that would make this perfect. That, or giving us more characters. Anyway, yeah. Make more. Please.

Animation was good,

but that's about it. There was no way to kill the enemies (at least, if there was, it didn't work), it was annoying changing over all the time, the jump is horribly glitched, and overall was not very interesting. I don't really see why this is on the front page. The graphics were great, but it needed a bit more thought into the plot.

EntropicOrder responds:

You can't kill the enemies. It is a game of exploration not combat. Jumping isn't glitched (unless you fell through the floor which was fixed in v1.32), but hitting your head does hinder your jump and isn't 100% of the time obvious.

a good game, but gameplay ruined by problems.

It was very well thought out, but there were problems that ruined the gameplay. First, the jump lags, more than the rest of the game. Second, anything popping out of the background does not come out in a pattern, it's all random movement, making things near impossible. Third, the squeaky shoes are annoying. Fourth, even when changing the quality there is a lot of random slipping. Nothing I did changed that. Fifth, most of the obstacles aren't forgiving, and in some, one messup will make sure that you have to go all the way back to the beginning. Next, the controls suck. Royally.

Try to fix these problems.

Dissappointing..

The controls are horrible. The range doesn't get the job done, and most of the time the enemies aren't forgiving. The second level... It's almost impossible to pass since things are randomly falling with no warning. The speed of the character is terrible, therefore, dodging is nearly impossible. The enemy in the first level that was throwing bottles was difficult to catch, since he always moved away when I could get close, yet, that's another issue also with the speed of the character. He also didn't follow the pattern he was supposed to at times. He would signal for a low throw, then do a high throw for no reason. Tweek it a bit and it would be a cool game.

interesting

Any chance we can make those modifications to the original. As far as the time and everything. You basically corrected most of the major problems that plagued the original. Congrats. This went from a 3 to a perfect 10. Nice job. Now I want that world domination edition. Now hurry up. I want to play it.

waaaaaaaaay too drawn out

the enemies take way too long to appear, and the mechanics aren't very forgiving. Sorry, people aren't going to play a game where it takes almost 10 minutes to get the first enemy on the screen (almost literally). So, sorry.

fffffffffffffffff-

Difficulty is through the roof. Seriously, is it even possible to beat? Biggest thing, lighten up the difficulty. Some people are the best gamers in the world.

gameplay ruined...

I liked the idea. It would be a good way to kill an afternoon if it were perfected. First, the time needs to be removed. The time goes slow at times, and fast at others. Next, there needs to be more levels. Next, you need a continue point. But, that would require removing time. I did not enjoy making it to level thirteen and then running out of time. Next, The initial infect gas needs some perfecting. I hit a span (completely maxed out the upgrad for it as well) of about 10 people in one area, and only two got infected. Not even close to fair... Anyway, fix it up, and it would be a great way to kill an afternoon.

I am a nerd. Nothing else needs to be said...

Darkfire SuperSonic @SS4FlameAlchemist

Age 36, Male

Do I have to answer?

Do I have to answer?

Huh, good question

Joined on 7/19/07

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